Domino Dementia
For Shockwave.com, under SayDesign, I developed, programmed and did the music for the game “Domino Dementia“, a fun puzzle game where you must move and rotate falling dominoes into position to create matches, and clear the board.

For Shockwave.com, under SayDesign, I developed, programmed and did the music for the game “Domino Dementia“, a fun puzzle game where you must move and rotate falling dominoes into position to create matches, and clear the board.

by Glen Rhodes Creating games with Macromedia Flash MX 2004 is a rewarding endeavor for aspiring and seasoned programmers alike. With its quick download time, cross-platform deployment, ease of use, and power, Flash is quickly becoming the program of choice or online game development. The use of vector graphics also makes the games scalable for…
This was one of my first games, all done in that annoying little Flash 4 window. But I was determined to make 3D work in Flash. It’s not true rotational 3D, but it is projection 3D. I got the idea for this game when I was flying from San Francisco to Toronto and I saw…
The Flash Ray Engine is a new and groundbreaking engine designed to coincide with the release of the Flash 8 player from Macromedia. The engine makes use of advanced light ray techniques to render 3D scenes with support for full textures, at high speed thanks to the new bitmap architecture of Flash 8.
It was lots of fun to work on and brought me into some new technologies, challenges and problem-solving. Development mixed Blueprints and C++ in Unreal Engine, and got to work with the Optitrack motion capture tracking system, Striker gun system, as well as the iKinema IK solution along with the Vivox VOIP system.
For Star Wars fans everywhere, try out my cool Flash toy: The Lightsaber Configurator. Choose the color and length of your lightsaber and even practice swinging it around, hitting a lightsaber practice droid. You will NEED at least the Flash 8 player to view this.
For ArcadeTown, I did the game “The Black Knight: Get Medieval“, along with talented artist Brad Ferguson. The game is a great arcade smash ‘n bash game. I also did the music for this game.