Client Work | Free Roam | Game Development | HTC Vive | IKinema | Location-based | Oculus Rift | Optitrack | Virtual Reality
Scarygirl
It was lots of fun to work on and brought me into some new technologies, challenges and problem-solving. Development mixed Blueprints and C++ in Unreal Engine, and got to work with the Optitrack motion capture tracking system, Striker gun system, as well as the iKinema IK solution along with the Vivox VOIP system.