Nike: Catch The Train
For Nikelab.com, a cool site run by Nike, I programmed the game “Catch The Train”, for the promotion of their new Shox NZ shoes. Unfortunately, no longer available online to play.

For Nikelab.com, a cool site run by Nike, I programmed the game “Catch The Train”, for the promotion of their new Shox NZ shoes. Unfortunately, no longer available online to play.

For Shockwave.com, under SayDesign, I developed, programmed and did the music for the game “Domino Dementia“, a fun puzzle game where you must move and rotate falling dominoes into position to create matches, and clear the board.
Based on the hit show “The Suite Life of Zack and Cody“, this game, Pizza Party Pickup, is a simple game in which you must navigate through 10 levels to get to the top of the hotel, to get to the pizza party. Anyone who knows the show, will know what that means. Either way,…
For this conference, I did a talk on developing good Flash games. It was a packed house and I had a great time giving my talk and sharing my ideas. I also took place in the IronFlash competition for the first time that year with my teammate Craig Swann. Basically we were given a theme,…
One of the most influential games on the PC of the last 25 years was undoubtedly Castle Wolfenstein. So, when Flash 8 came out with the ability to create high speed bitmap graphics, I just had to put myself to the challenge, and make it playable online! Click here to play it! The engine is…
Well, the new book is out It’s called Macromedia Flash Professional 8 Game Development. Paperback: 528 pages Publisher: Charles River Media; 2 edition (June 1, 2006) It’s not a “brand new book”, it’s a “Second edition”. For those who don’t have the original, it’ll be all great and new to you. For those who have…
My new portfolio is done and can be viewed here: http://www.glenrhodes.com/portfolio Check it out!