Nike: Catch The Train
For Nikelab.com, a cool site run by Nike, I programmed the game “Catch The Train”, for the promotion of their new Shox NZ shoes. Unfortunately, no longer available online to play.

For Nikelab.com, a cool site run by Nike, I programmed the game “Catch The Train”, for the promotion of their new Shox NZ shoes. Unfortunately, no longer available online to play.

For Shockwave.com, under SayDesign, I developed, programmed and did the music for the game “Domino Dementia“, a fun puzzle game where you must move and rotate falling dominoes into position to create matches, and clear the board.
My new portfolio is done and can be viewed here: http://www.glenrhodes.com/portfolio Check it out!
For MTV, this was for the Viewer’s Choice Award for the MTV Video Music Awards. It essentially involved firing the “Moonman” statues out of a cannon in 3D, at the group, singer, rapper, etc., that you wanted to vote for. This game was used to gather all the votes for the 2005 VMAs in Miami,…
MX Developer’s Journal, July 2004 (Now called Flex Developer’s Journal). I wrote this article on Game developement in coordination with a new solo book I had coming out. As you can see, they put the reference to my article right along the very top of the magazine. That was nice to see. The full article…
It was lots of fun to work on and brought me into some new technologies, challenges and problem-solving. Development mixed Blueprints and C++ in Unreal Engine, and got to work with the Optitrack motion capture tracking system, Striker gun system, as well as the iKinema IK solution along with the Vivox VOIP system.
by Sham Bhangal, Anthony Eden, Brad Ferguson, Brian Monnone, Keith Peters, Glen Rhodes, Steve Young, Kristian Besley (Editor) Macromedia Flash MX 2004 Games Most Wanted is the latest title in the popular ‘Most Wanted’ series from friends of ED. This book presents the definitive selection of game design techniques using the latest version of Macromedia…