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Cross view 3D
I’ve been looking lately into the idea of creating 3D images using a technique called crossview. Basically, it’s two pictures side by side, but when you look at it and slowly cross your eyes, they merge into a “third” image, that appears 3D. The brain creates this in real time by noting the differences between…
“Mastering Multiplayer Game Creation with Unreal Engine: A Comprehensive Guide”
Creating multiplayer games is a thrilling endeavor that brings together various aspects of game development. Unreal Engine is one of the most popular game development engines used today, and it offers powerful features for creating multiplayer games. In this blog post, we will guide you through the steps needed to create multiplayer games with Unreal…
“Unlocking History: The Critical Role of Video Game Preservation and Archiving”
In today’s digital world, we often take for granted the transient nature of our entertainment mediums. As we increasingly move toward digital distribution and cloud-based services, it’s easy to overlook the importance of preserving and archiving video games. Yet, just as we strive to protect and archive books, films, music, and other forms of artistic…
“Unlocking Potential: The Impact of Gamification in Non-Gaming Applications and Industries”
Gamification is a trend that has taken the world by storm. Initially, it was the realm of video games, but in recent years, it has found its way into non-gaming applications and industries. At its core, gamification is about applying elements of game playing to other areas of activity. It’s a powerful tool that has…
- Blog | Experiments | Flash
Youtube Video Player In Flash
Hi Everyone. I’m working on a nice and easy YouTube video player for Flash. It’s working well – and it’s essentially a component you just drag into your library, instantiate it with some AS3, point it to a specific video ID, and then tell it to play.. And it plays – within your Flash movie….
“From Pixels to Reality: Tracing the Evolution of Video Game Development”
The advent of video game development dates back to the 1950s and 1960s, where it started as a scientific curiosity rather than a commercial endeavor. During this time, students, engineers, and inventors designed simple games, simulations, and artificial intelligence programs as part of their computer science research. One of the earliest examples of a video…



