Unity 5 – Global Illumination & Reflection Tutorial
After receiving many requests for a tutorial on my GI demo, I decided to put together this tutorial showing how it’s all done.
Check it out!
After receiving many requests for a tutorial on my GI demo, I decided to put together this tutorial showing how it’s all done.
Check it out!
My Oculus Rift DK2 arrived recently, and so I had to dive in and create something. I ended up creating this strange sort of surreal and dreamlike island – which, as it turns out, is a sort of purgatory that you must escape. The game is called “The Midway Oasis”. It takes place on a…
This is something I put together to see if I could create an experience of being on board the RMS Titanic. I created this to coincide with 103rd anniversary of the Titanic disaster. Here’s a video of the experience: This is all Unity 5, with realtime global illumination (GI). This was pretty tricky because I…
Learn how to effortlessly load a custom checkpoint into Stable Diffusion in Python. Follow this detailed guide to integrate custom models seamlessly!
Here’s a demo scene that I put together in Unity 5 to show off the new realtime global illumination (GI) and physically based rendering / shading. It’s had over 25,000 views as of today.
Ok, I’ve been talking to people for a long time about the fact that you can get by on 6 or even 4.5 hours of sleep per day without question. The secret is NOT the amount of sleep, but rather the number itself; a multiple of 90 minutes will change your life. One thing I…
So, after years of doing freelance development for a countless number of clients, I’ve finally decided to put a team together to produce something of my own. I’m proud do announce that development of the game “ExtroForge” is underway. Extroforge is a game in very early development, in which you create a base, fortress or…