The Black Knight

For ArcadeTown, I did the game “The Black Knight: Get Medieval“, along with talented artist Brad Ferguson. The game is a great arcade smash ‘n bash game. I also did the music for this game.

For ArcadeTown, I did the game “The Black Knight: Get Medieval“, along with talented artist Brad Ferguson. The game is a great arcade smash ‘n bash game. I also did the music for this game.
Well, the new book is out It’s called Macromedia Flash Professional 8 Game Development. Paperback: 528 pages Publisher: Charles River Media; 2 edition (June 1, 2006) It’s not a “brand new book”, it’s a “Second edition”. For those who don’t have the original, it’ll be all great and new to you. For those who have…
For Shockwave.com, under SayDesign, I developed, programmed and did the music for the game “Domino Dementia“, a fun puzzle game where you must move and rotate falling dominoes into position to create matches, and clear the board.
A game I created with for Disney Online, which was essentially a very fancy Mahjong themed for a popular TV show, with all sorts of special bonuses. This was created for their TV show, “Jake’s Dragon“.
This was one of my first games, all done in that annoying little Flash 4 window. But I was determined to make 3D work in Flash. It’s not true rotational 3D, but it is projection 3D. I got the idea for this game when I was flying from San Francisco to Toronto and I saw…
It was lots of fun to work on and brought me into some new technologies, challenges and problem-solving. Development mixed Blueprints and C++ in Unreal Engine, and got to work with the Optitrack motion capture tracking system, Striker gun system, as well as the iKinema IK solution along with the Vivox VOIP system.
by Glen Rhodes Creating games with Macromedia Flash MX 2004 is a rewarding endeavor for aspiring and seasoned programmers alike. With its quick download time, cross-platform deployment, ease of use, and power, Flash is quickly becoming the program of choice or online game development. The use of vector graphics also makes the games scalable for…