Domino Dementia
For Shockwave.com, under SayDesign, I developed, programmed and did the music for the game “Domino Dementia“, a fun puzzle game where you must move and rotate falling dominoes into position to create matches, and clear the board.

For Shockwave.com, under SayDesign, I developed, programmed and did the music for the game “Domino Dementia“, a fun puzzle game where you must move and rotate falling dominoes into position to create matches, and clear the board.

Well, the new book is out It’s called Macromedia Flash Professional 8 Game Development. Paperback: 528 pages Publisher: Charles River Media; 2 edition (June 1, 2006) It’s not a “brand new book”, it’s a “Second edition”. For those who don’t have the original, it’ll be all great and new to you. For those who have…
For Star Wars fans everywhere, try out my cool Flash toy: The Lightsaber Configurator. Choose the color and length of your lightsaber and even practice swinging it around, hitting a lightsaber practice droid. You will NEED at least the Flash 8 player to view this.
Based on the hit show “The Suite Life of Zack and Cody“, this game, Pizza Party Pickup, is a simple game in which you must navigate through 10 levels to get to the top of the hotel, to get to the pizza party. Anyone who knows the show, will know what that means. Either way,…
A game I created with for Disney Online, which was essentially a very fancy Mahjong themed for a popular TV show, with all sorts of special bonuses. This was created for their TV show, “Jake’s Dragon“.
It was lots of fun to work on and brought me into some new technologies, challenges and problem-solving. Development mixed Blueprints and C++ in Unreal Engine, and got to work with the Optitrack motion capture tracking system, Striker gun system, as well as the iKinema IK solution along with the Vivox VOIP system.
For Nikelab.com, a cool site run by Nike, I programmed the game “Catch The Train”, for the promotion of their new Shox NZ shoes. Unfortunately, no longer available online to play.