Disney’s Jake’s Dragon

A game I created with for Disney Online, which was essentially a very fancy Mahjong themed for a popular TV show, with all sorts of special bonuses. This was created for their TV show, “Jake’s Dragon“.




A game I created with for Disney Online, which was essentially a very fancy Mahjong themed for a popular TV show, with all sorts of special bonuses. This was created for their TV show, “Jake’s Dragon“.



It was lots of fun to work on and brought me into some new technologies, challenges and problem-solving. Development mixed Blueprints and C++ in Unreal Engine, and got to work with the Optitrack motion capture tracking system, Striker gun system, as well as the iKinema IK solution along with the Vivox VOIP system.
For this conference, I did a talk on developing good Flash games. It was a packed house and I had a great time giving my talk and sharing my ideas. I also took place in the IronFlash competition for the first time that year with my teammate Craig Swann. Basically we were given a theme,…
I’m sitting here in the internet cafe at the hotel, The New Yorker Hotel, for Flashforward. What an amazing conference so far. I did my talk today – it was lots of fun. Everyone was really responsive and I didn’t even notice that I had gone 15 minutes over my 1 hour. New York city…
This talk was on, surprise, games. I showed a few things about how games should be done, what to do and what not to do. In fact, the presentation SWF itself is here to be enjoyed, just read on to view it. At frame 51, it becomes interactive, so use the arrow keys to move…
My new portfolio is done and can be viewed here: http://www.glenrhodes.com/portfolio Check it out!
Here’s a book I wrote a chapter in recently, and it’s a book I’m immensely proud to be a part of. This year I had the honor of writing a chapter in a truly amazing book. The book is called simply “Introduction to Game Development”, published by Charles River Media, and it is a whopping…