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Scarygirl
It was lots of fun to work on and brought me into some new technologies, challenges and problem-solving. Development mixed Blueprints and C++ in Unreal Engine, and got to work with the Optitrack motion capture tracking system, Striker gun system, as well as the iKinema IK solution along with the Vivox VOIP system.
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New and improved portfolio!
My new portfolio is done and can be viewed here: http://www.glenrhodes.com/portfolio Check it out!
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MTV: Moonman Blast
For MTV, this was for the Viewer’s Choice Award for the MTV Video Music Awards. […]
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Disney’s Jake’s Dragon
A game I created with for Disney Online, which was essentially a very fancy Mahjong […]
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Nike: Catch The Train
For Nikelab.com, a cool site run by Nike, I programmed the game “Catch The Train”, […]
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The Black Knight
For ArcadeTown, I did the game “The Black Knight: Get Medieval“, along with talented artist […]
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Disney: Pizza Party Pickup
Based on the hit show “The Suite Life of Zack and Cody“, this game, Pizza […]
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Domino Dementia
For Shockwave.com, under SayDesign, I developed, programmed and did the music for the game “Domino Dementia“, a […]